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Project Architecture
About the Project
This project aimed to create diverse blocky spaces for player to explorate. A key goal was to evoke different emotions solely through the design of these areas.
Architecture:
Using blocky architecture, the focus was on triggering specific emotions in players. For instance, narrow spaces are often associated with feelings of anxiety or fear. Each area was crafted to elicit distinct emotional responses, enriching the player's experience through simple yet impactful design choices.
In this project, the goal was to harness blocky designs to evoke emotions, showcasing the powerful role of architecture in shaping players' emotional journeys within the game.
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