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LOCUS

About the Project

LOCUS stands as a board game developed within TableTop Simulator, crafted through the collaboration of a team consisting of 2 game designers and 3 artists.

Gameplay

The game premise revolves around a straightforward objective: secure the Rocket card and retain it until the game's conclusion.

Players aim to strategically navigate the gameplay to ensure that the last card they play happens to be the Rocket card. Successfully ending the game with the Rocket card in hand designates the player as the winner.

Considering the concise nature of the game's rules, the games involves tactical decision-making and a balance of strategy & luck to retain the Rocket card until the opportune moment.

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