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3C NSMBW

About the Project

This document is an example of what a 3C document looks like.

A 3C document, short for "Character, Camera, and Controls," outlines the core mechanics and interactions in a video game. It is typically created during the early stages of game development to define and align the vision for character behavior, camera functionality, and control systems.

This document is not the 3C document of Nintendo. It just shows what a 3C document could look like in early stages of a game developpment.

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Please be advised that the document is in French only.

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